🏡 index : cold-air-networks/mirror-jetstream.git

var setupModule = (() => {
  var _scriptName = typeof document != 'undefined' ? document.currentScript?.src : undefined;
  if (typeof __filename != 'undefined') _scriptName = _scriptName || __filename;
  return (
async function(moduleArg = {}) {
  var moduleRtn;

// include: shell.js
// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(moduleArg) => Promise<Module>
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define   var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = moduleArg;

// Set up the promise that indicates the Module is initialized
var readyPromiseResolve, readyPromiseReject;

var readyPromise = new Promise((resolve, reject) => {
  readyPromiseResolve = resolve;
  readyPromiseReject = reject;
});

// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).
// Attempt to auto-detect the environment
var ENVIRONMENT_IS_WEB = typeof window == "object";

var ENVIRONMENT_IS_WORKER = typeof WorkerGlobalScope != "undefined";

// N.b. Electron.js environment is simultaneously a NODE-environment, but
// also a web environment.
var ENVIRONMENT_IS_NODE = typeof process == "object" && typeof process.versions == "object" && typeof process.versions.node == "string" && process.type != "renderer";

if (ENVIRONMENT_IS_NODE) {}

// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = Object.assign({}, Module);

var arguments_ = [];

var thisProgram = "./this.program";

var quit_ = (status, toThrow) => {
  throw toThrow;
};

// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = "";

function locateFile(path) {
  if (Module["locateFile"]) {
    return Module["locateFile"](path, scriptDirectory);
  }
  return scriptDirectory + path;
}

// Hooks that are implemented differently in different runtime environments.
var readAsync, readBinary;

if (ENVIRONMENT_IS_NODE) {
  // These modules will usually be used on Node.js. Load them eagerly to avoid
  // the complexity of lazy-loading.
  var fs = require("fs");
  var nodePath = require("path");
  scriptDirectory = __dirname + "/";
  // include: node_shell_read.js
  readBinary = filename => {
    // We need to re-wrap `file://` strings to URLs.
    filename = isFileURI(filename) ? new URL(filename) : filename;
    var ret = fs.readFileSync(filename);
    return ret;
  };
  readAsync = async (filename, binary = true) => {
    // See the comment in the `readBinary` function.
    filename = isFileURI(filename) ? new URL(filename) : filename;
    var ret = fs.readFileSync(filename, binary ? undefined : "utf8");
    return ret;
  };
  // end include: node_shell_read.js
  if (!Module["thisProgram"] && process.argv.length > 1) {
    thisProgram = process.argv[1].replace(/\\/g, "/");
  }
  arguments_ = process.argv.slice(2);
  // MODULARIZE will export the module in the proper place outside, we don't need to export here
  quit_ = (status, toThrow) => {
    process.exitCode = status;
    throw toThrow;
  };
} else // Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
  if (ENVIRONMENT_IS_WORKER) {
    // Check worker, not web, since window could be polyfilled
    scriptDirectory = self.location.href;
  } else if (typeof document != "undefined" && document.currentScript) {
    // web
    scriptDirectory = document.currentScript.src;
  }
  // When MODULARIZE, this JS may be executed later, after document.currentScript
  // is gone, so we saved it, and we use it here instead of any other info.
  if (_scriptName) {
    scriptDirectory = _scriptName;
  }
  // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
  // otherwise, slice off the final part of the url to find the script directory.
  // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
  // and scriptDirectory will correctly be replaced with an empty string.
  // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #),
  // they are removed because they could contain a slash.
  if (scriptDirectory.startsWith("blob:")) {
    scriptDirectory = "";
  } else {
    scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf("/") + 1);
  }
  {
    // include: web_or_worker_shell_read.js
    if (ENVIRONMENT_IS_WORKER) {
      readBinary = url => {
        var xhr = new XMLHttpRequest;
        xhr.open("GET", url, false);
        xhr.responseType = "arraybuffer";
        xhr.send(null);
        return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response));
      };
    }
    readAsync = async url => {
      // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
      // See https://github.com/github/fetch/pull/92#issuecomment-140665932
      // Cordova or Electron apps are typically loaded from a file:// url.
      // So use XHR on webview if URL is a file URL.
      if (isFileURI(url)) {
        return new Promise((resolve, reject) => {
          var xhr = new XMLHttpRequest;
          xhr.open("GET", url, true);
          xhr.responseType = "arraybuffer";
          xhr.onload = () => {
            if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) {
              // file URLs can return 0
              resolve(xhr.response);
              return;
            }
            reject(xhr.status);
          };
          xhr.onerror = reject;
          xhr.send(null);
        });
      }
      var response = await fetch(url, {
        credentials: "same-origin"
      });
      if (response.ok) {
        return response.arrayBuffer();
      }
      throw new Error(response.status + " : " + response.url);
    };
  }
} else // end include: web_or_worker_shell_read.js
{}

var out = Module["print"] || console.log.bind(console);

var err = Module["printErr"] || console.error.bind(console);

// Merge back in the overrides
Object.assign(Module, moduleOverrides);

// Free the object hierarchy contained in the overrides, this lets the GC
// reclaim data used.
moduleOverrides = null;

// Emit code to handle expected values on the Module object. This applies Module.x
// to the proper local x. This has two benefits: first, we only emit it if it is
// expected to arrive, and second, by using a local everywhere else that can be
// minified.
if (Module["arguments"]) arguments_ = Module["arguments"];

if (Module["thisProgram"]) thisProgram = Module["thisProgram"];

// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
// end include: shell.js
// include: preamble.js
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
//    site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
//    site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
//    is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
var wasmBinary = Module["wasmBinary"];

// Wasm globals
var wasmMemory;

//========================================
// Runtime essentials
//========================================
// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;

// Memory management
var /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /* BigInt64Array type is not correctly defined in closure
/** not-@type {!BigInt64Array} */ HEAP64, /* BigUint64Array type is not correctly defined in closure
/** not-t@type {!BigUint64Array} */ HEAPU64, /** @type {!Float64Array} */ HEAPF64;

var runtimeInitialized = false;

// include: URIUtils.js
// Prefix of data URIs emitted by SINGLE_FILE and related options.
var dataURIPrefix = "data:application/octet-stream;base64,";

/**
 * Indicates whether filename is a base64 data URI.
 * @noinline
 */ var isDataURI = filename => filename.startsWith(dataURIPrefix);

/**
 * Indicates whether filename is delivered via file protocol (as opposed to http/https)
 * @noinline
 */ var isFileURI = filename => filename.startsWith("file://");

// end include: URIUtils.js
// include: runtime_shared.js
// include: runtime_stack_check.js
// end include: runtime_stack_check.js
// include: runtime_exceptions.js
// end include: runtime_exceptions.js
// include: runtime_debug.js
// end include: runtime_debug.js
// include: memoryprofiler.js
// end include: memoryprofiler.js
function updateMemoryViews() {
  var b = wasmMemory.buffer;
  Module["HEAP8"] = HEAP8 = new Int8Array(b);
  Module["HEAP16"] = HEAP16 = new Int16Array(b);
  Module["HEAPU8"] = HEAPU8 = new Uint8Array(b);
  Module["HEAPU16"] = HEAPU16 = new Uint16Array(b);
  Module["HEAP32"] = HEAP32 = new Int32Array(b);
  Module["HEAPU32"] = HEAPU32 = new Uint32Array(b);
  Module["HEAPF32"] = HEAPF32 = new Float32Array(b);
  Module["HEAPF64"] = HEAPF64 = new Float64Array(b);
  Module["HEAP64"] = HEAP64 = new BigInt64Array(b);
  Module["HEAPU64"] = HEAPU64 = new BigUint64Array(b);
}

// end include: runtime_shared.js
var __ATPRERUN__ = [];

// functions called before the runtime is initialized
var __ATINIT__ = [];

// functions called during shutdown
var __ATPOSTRUN__ = [];

// functions called after the main() is called
function preRun() {
  if (Module["preRun"]) {
    if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ];
    while (Module["preRun"].length) {
      addOnPreRun(Module["preRun"].shift());
    }
  }
  callRuntimeCallbacks(__ATPRERUN__);
}

function initRuntime() {
  runtimeInitialized = true;
  callRuntimeCallbacks(__ATINIT__);
}

function postRun() {
  if (Module["postRun"]) {
    if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ];
    while (Module["postRun"].length) {
      addOnPostRun(Module["postRun"].shift());
    }
  }
  callRuntimeCallbacks(__ATPOSTRUN__);
}

function addOnPreRun(cb) {
  __ATPRERUN__.unshift(cb);
}

function addOnInit(cb) {
  __ATINIT__.unshift(cb);
}

function addOnPostRun(cb) {
  __ATPOSTRUN__.unshift(cb);
}

// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// Module.preRun (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;

var dependenciesFulfilled = null;

function addRunDependency(id) {
  runDependencies++;
  Module["monitorRunDependencies"]?.(runDependencies);
}

function removeRunDependency(id) {
  runDependencies--;
  Module["monitorRunDependencies"]?.(runDependencies);
  if (runDependencies == 0) {
    if (dependenciesFulfilled) {
      var callback = dependenciesFulfilled;
      dependenciesFulfilled = null;
      callback();
    }
  }
}

/** @param {string|number=} what */ function abort(what) {
  Module["onAbort"]?.(what);
  what = "Aborted(" + what + ")";
  // TODO(sbc): Should we remove printing and leave it up to whoever
  // catches the exception?
  err(what);
  ABORT = true;
  what += ". Build with -sASSERTIONS for more info.";
  // Use a wasm runtime error, because a JS error might be seen as a foreign
  // exception, which means we'd run destructors on it. We need the error to
  // simply make the program stop.
  // FIXME This approach does not work in Wasm EH because it currently does not assume
  // all RuntimeErrors are from traps; it decides whether a RuntimeError is from
  // a trap or not based on a hidden field within the object. So at the moment
  // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
  // allows this in the wasm spec.
  // Suppress closure compiler warning here. Closure compiler's builtin extern
  // definition for WebAssembly.RuntimeError claims it takes no arguments even
  // though it can.
  // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
  /** @suppress {checkTypes} */ var e = new WebAssembly.RuntimeError(what);
  readyPromiseReject(e);
  // Throw the error whether or not MODULARIZE is set because abort is used
  // in code paths apart from instantiation where an exception is expected
  // to be thrown when abort is called.
  throw e;
}

var wasmBinaryFile;

function findWasmBinary() {
  var f = "argon2.wasm";
  if (!isDataURI(f)) {
    return locateFile(f);
  }
  return f;
}

function getBinarySync(file) {
  if (file == wasmBinaryFile && wasmBinary) {
    return new Uint8Array(wasmBinary);
  }
  if (readBinary) {
    return readBinary(file);
  }
  throw "both async and sync fetching of the wasm failed";
}

async function getWasmBinary(binaryFile) {
  // If we don't have the binary yet, load it asynchronously using readAsync.
  if (!wasmBinary) {
    // Fetch the binary using readAsync
    try {
      var response = await readAsync(binaryFile);
      return new Uint8Array(response);
    } catch {}
  }
  // Otherwise, getBinarySync should be able to get it synchronously
  return getBinarySync(binaryFile);
}

async function instantiateArrayBuffer(binaryFile, imports) {
  try {
    var binary = await getWasmBinary(binaryFile);
    var instance = await WebAssembly.instantiate(binary, imports);
    return instance;
  } catch (reason) {
    err(`failed to asynchronously prepare wasm: ${reason}`);
    abort(reason);
  }
}

async function instantiateAsync(binary, binaryFile, imports) {
  if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) && // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously.
  !isFileURI(binaryFile) && // Avoid instantiateStreaming() on Node.js environment for now, as while
  // Node.js v18.1.0 implements it, it does not have a full fetch()
  // implementation yet.
  // Reference:
  //   https://github.com/emscripten-core/emscripten/pull/16917
  !ENVIRONMENT_IS_NODE) {
    try {
      var response = fetch(binaryFile, {
        credentials: "same-origin"
      });
      var instantiationResult = await WebAssembly.instantiateStreaming(response, imports);
      return instantiationResult;
    } catch (reason) {
      // We expect the most common failure cause to be a bad MIME type for the binary,
      // in which case falling back to ArrayBuffer instantiation should work.
      err(`wasm streaming compile failed: ${reason}`);
      err("falling back to ArrayBuffer instantiation");
    }
  }
  return instantiateArrayBuffer(binaryFile, imports);
}

function getWasmImports() {
  // prepare imports
  return {
    "env": wasmImports,
    "wasi_snapshot_preview1": wasmImports
  };
}

// Create the wasm instance.
// Receives the wasm imports, returns the exports.
async function createWasm() {
  // Load the wasm module and create an instance of using native support in the JS engine.
  // handle a generated wasm instance, receiving its exports and
  // performing other necessary setup
  /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) {
    wasmExports = instance.exports;
    wasmMemory = wasmExports["memory"];
    updateMemoryViews();
    addOnInit(wasmExports["__wasm_call_ctors"]);
    removeRunDependency("wasm-instantiate");
    return wasmExports;
  }
  // wait for the pthread pool (if any)
  addRunDependency("wasm-instantiate");
  // Prefer streaming instantiation if available.
  function receiveInstantiationResult(result) {
    // 'result' is a ResultObject object which has both the module and instance.
    // receiveInstance() will swap in the exports (to Module.asm) so they can be called
    // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
    // When the regression is fixed, can restore the above PTHREADS-enabled path.
    return receiveInstance(result["instance"]);
  }
  var info = getWasmImports();
  // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
  // to manually instantiate the Wasm module themselves. This allows pages to
  // run the instantiation parallel to any other async startup actions they are
  // performing.
  // Also pthreads and wasm workers initialize the wasm instance through this
  // path.
  if (Module["instantiateWasm"]) {
    try {
      return Module["instantiateWasm"](info, receiveInstance);
    } catch (e) {
      err(`Module.instantiateWasm callback failed with error: ${e}`);
      // If instantiation fails, reject the module ready promise.
      readyPromiseReject(e);
    }
  }
  wasmBinaryFile ??= findWasmBinary();
  try {
    var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info);
    var exports = receiveInstantiationResult(result);
    return exports;
  } catch (e) {
    // If instantiation fails, reject the module ready promise.
    readyPromiseReject(e);
    return Promise.reject(e);
  }
}

// === Body ===
// end include: preamble.js
class ExitStatus {
  name="ExitStatus";
  constructor(status) {
    this.message = `Program terminated with exit(${status})`;
    this.status = status;
  }
}

var callRuntimeCallbacks = callbacks => {
  while (callbacks.length > 0) {
    // Pass the module as the first argument.
    callbacks.shift()(Module);
  }
};

var noExitRuntime = Module["noExitRuntime"] || true;

var abortOnCannotGrowMemory = requestedSize => {
  abort("OOM");
};

var _emscripten_resize_heap = requestedSize => {
  var oldSize = HEAPU8.length;
  // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned.
  requestedSize >>>= 0;
  abortOnCannotGrowMemory(requestedSize);
};

var lengthBytesUTF8 = str => {
  var len = 0;
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
    // unit, not a Unicode code point of the character! So decode
    // UTF16->UTF32->UTF8.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    var c = str.charCodeAt(i);
    // possibly a lead surrogate
    if (c <= 127) {
      len++;
    } else if (c <= 2047) {
      len += 2;
    } else if (c >= 55296 && c <= 57343) {
      len += 4;
      ++i;
    } else {
      len += 3;
    }
  }
  return len;
};

var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => {
  // Parameter maxBytesToWrite is not optional. Negative values, 0, null,
  // undefined and false each don't write out any bytes.
  if (!(maxBytesToWrite > 0)) return 0;
  var startIdx = outIdx;
  var endIdx = outIdx + maxBytesToWrite - 1;
  // -1 for string null terminator.
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
    // unit, not a Unicode code point of the character! So decode
    // UTF16->UTF32->UTF8.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description
    // and https://www.ietf.org/rfc/rfc2279.txt
    // and https://tools.ietf.org/html/rfc3629
    var u = str.charCodeAt(i);
    // possibly a lead surrogate
    if (u >= 55296 && u <= 57343) {
      var u1 = str.charCodeAt(++i);
      u = 65536 + ((u & 1023) << 10) | (u1 & 1023);
    }
    if (u <= 127) {
      if (outIdx >= endIdx) break;
      heap[outIdx++] = u;
    } else if (u <= 2047) {
      if (outIdx + 1 >= endIdx) break;
      heap[outIdx++] = 192 | (u >> 6);
      heap[outIdx++] = 128 | (u & 63);
    } else if (u <= 65535) {
      if (outIdx + 2 >= endIdx) break;
      heap[outIdx++] = 224 | (u >> 12);
      heap[outIdx++] = 128 | ((u >> 6) & 63);
      heap[outIdx++] = 128 | (u & 63);
    } else {
      if (outIdx + 3 >= endIdx) break;
      heap[outIdx++] = 240 | (u >> 18);
      heap[outIdx++] = 128 | ((u >> 12) & 63);
      heap[outIdx++] = 128 | ((u >> 6) & 63);
      heap[outIdx++] = 128 | (u & 63);
    }
  }
  // Null-terminate the pointer to the buffer.
  heap[outIdx] = 0;
  return outIdx - startIdx;
};

var stringToUTF8 = (str, outPtr, maxBytesToWrite) => stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);

var stringToNewUTF8 = str => {
  var size = lengthBytesUTF8(str) + 1;
  var ret = _malloc(size);
  if (ret) stringToUTF8(str, ret, size);
  return ret;
};

var UTF8Decoder = typeof TextDecoder != "undefined" ? new TextDecoder : undefined;

/**
     * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given
     * array that contains uint8 values, returns a copy of that string as a
     * Javascript String object.
     * heapOrArray is either a regular array, or a JavaScript typed array view.
     * @param {number=} idx
     * @param {number=} maxBytesToRead
     * @return {string}
     */ var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead = NaN) => {
  var endIdx = idx + maxBytesToRead;
  var endPtr = idx;
  // TextDecoder needs to know the byte length in advance, it doesn't stop on
  // null terminator by itself.  Also, use the length info to avoid running tiny
  // strings through TextDecoder, since .subarray() allocates garbage.
  // (As a tiny code save trick, compare endPtr against endIdx using a negation,
  // so that undefined/NaN means Infinity)
  while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr;
  if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
    return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
  }
  var str = "";
  // If building with TextDecoder, we have already computed the string length
  // above, so test loop end condition against that
  while (idx < endPtr) {
    // For UTF8 byte structure, see:
    // http://en.wikipedia.org/wiki/UTF-8#Description
    // https://www.ietf.org/rfc/rfc2279.txt
    // https://tools.ietf.org/html/rfc3629
    var u0 = heapOrArray[idx++];
    if (!(u0 & 128)) {
      str += String.fromCharCode(u0);
      continue;
    }
    var u1 = heapOrArray[idx++] & 63;
    if ((u0 & 224) == 192) {
      str += String.fromCharCode(((u0 & 31) << 6) | u1);
      continue;
    }
    var u2 = heapOrArray[idx++] & 63;
    if ((u0 & 240) == 224) {
      u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
    } else {
      u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
    }
    if (u0 < 65536) {
      str += String.fromCharCode(u0);
    } else {
      var ch = u0 - 65536;
      str += String.fromCharCode(55296 | (ch >> 10), 56320 | (ch & 1023));
    }
  }
  return str;
};

/**
     * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the
     * emscripten HEAP, returns a copy of that string as a Javascript String object.
     *
     * @param {number} ptr
     * @param {number=} maxBytesToRead - An optional length that specifies the
     *   maximum number of bytes to read. You can omit this parameter to scan the
     *   string until the first 0 byte. If maxBytesToRead is passed, and the string
     *   at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the
     *   string will cut short at that byte index (i.e. maxBytesToRead will not
     *   produce a string of exact length [ptr, ptr+maxBytesToRead[) N.B. mixing
     *   frequent uses of UTF8ToString() with and without maxBytesToRead may throw
     *   JS JIT optimizations off, so it is worth to consider consistently using one
     * @return {string}
     */ var UTF8ToString = (ptr, maxBytesToRead) => ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : "";

var wasmImports = {
  /** @export */ emscripten_resize_heap: _emscripten_resize_heap
};

var wasmExports = await createWasm();

var ___wasm_call_ctors = wasmExports["__wasm_call_ctors"];

var _argon2_hash = Module["_argon2_hash"] = wasmExports["argon2_hash"];

var _malloc = Module["_malloc"] = wasmExports["malloc"];

var _free = Module["_free"] = wasmExports["free"];

var _argon2_verify = Module["_argon2_verify"] = wasmExports["argon2_verify"];

var _strlen = Module["_strlen"] = wasmExports["strlen"];

var _argon2_error_message = Module["_argon2_error_message"] = wasmExports["argon2_error_message"];

var _argon2_encodedlen = Module["_argon2_encodedlen"] = wasmExports["argon2_encodedlen"];

var __emscripten_stack_restore = wasmExports["_emscripten_stack_restore"];

var __emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"];

var _emscripten_stack_get_current = wasmExports["emscripten_stack_get_current"];

// include: postamble.js
// === Auto-generated postamble setup entry stuff ===
Module["UTF8ToString"] = UTF8ToString;

Module["stringToNewUTF8"] = stringToNewUTF8;

function run() {
  if (runDependencies > 0) {
    dependenciesFulfilled = run;
    return;
  }
  preRun();
  // a preRun added a dependency, run will be called later
  if (runDependencies > 0) {
    dependenciesFulfilled = run;
    return;
  }
  function doRun() {
    // run may have just been called through dependencies being fulfilled just in this very frame,
    // or while the async setStatus time below was happening
    Module["calledRun"] = true;
    if (ABORT) return;
    initRuntime();
    readyPromiseResolve(Module);
    Module["onRuntimeInitialized"]?.();
    postRun();
  }
  if (Module["setStatus"]) {
    Module["setStatus"]("Running...");
    setTimeout(() => {
      setTimeout(() => Module["setStatus"](""), 1);
      doRun();
    }, 1);
  } else {
    doRun();
  }
}

if (Module["preInit"]) {
  if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ];
  while (Module["preInit"].length > 0) {
    Module["preInit"].pop()();
  }
}

run();

// end include: postamble.js
// include: postamble_modularize.js
// In MODULARIZE mode we wrap the generated code in a factory function
// and return either the Module itself, or a promise of the module.
// We assign to the `moduleRtn` global here and configure closure to see
// this as and extern so it won't get minified.
moduleRtn = readyPromise;


  return moduleRtn;
}
);
})();
if (typeof exports === 'object' && typeof module === 'object') {
  module.exports = setupModule;
  // This default export looks redundant, but it allows TS to import this
  // commonjs style module.
  module.exports.default = setupModule;
} else if (typeof define === 'function' && define['amd'])
  define([], () => setupModule);