🏡 index : cold-air-networks/mirror-jetstream.git

// This code implements the `-sMODULARIZE` settings by taking the generated
// JS program code (INNER_JS_CODE) and wrapping it in a factory function.

// Single threaded MINIMAL_RUNTIME programs do not need access to
// document.currentScript, so a simple export declaration is enough.
var setupModule = (() => {
  // When MODULARIZE this JS may be executed later,
  // after document.currentScript is gone, so we save it.
  // In EXPORT_ES6 mode we can just use 'import.meta.url'.
  var _scriptName = typeof document != 'undefined' ? document.currentScript?.src : undefined;
  return async function(moduleArg = {}) {
    var moduleRtn;

// include: shell.js
// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(moduleArg) => Promise<Module>
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define   var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = moduleArg;

// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).
// Attempt to auto-detect the environment
var ENVIRONMENT_IS_WEB = typeof window == "object";

var ENVIRONMENT_IS_WORKER = typeof WorkerGlobalScope != "undefined";

// N.b. Electron.js environment is simultaneously a NODE-environment, but
// also a web environment.
var ENVIRONMENT_IS_NODE = typeof process == "object" && process.versions?.node && process.type != "renderer";

// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
var arguments_ = [];

var thisProgram = "./this.program";

var quit_ = (status, toThrow) => {
  throw toThrow;
};

if (typeof __filename != "undefined") {
  // Node
  _scriptName = __filename;
} else if (ENVIRONMENT_IS_WORKER) {
  _scriptName = self.location.href;
}

// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = "";

function locateFile(path) {
  if (Module["locateFile"]) {
    return Module["locateFile"](path, scriptDirectory);
  }
  return scriptDirectory + path;
}

// Hooks that are implemented differently in different runtime environments.
var readAsync, readBinary;

if (ENVIRONMENT_IS_NODE) {
  // These modules will usually be used on Node.js. Load them eagerly to avoid
  // the complexity of lazy-loading.
  var fs = require("fs");
  scriptDirectory = __dirname + "/";
  // include: node_shell_read.js
  readBinary = filename => {
    // We need to re-wrap `file://` strings to URLs.
    filename = isFileURI(filename) ? new URL(filename) : filename;
    var ret = fs.readFileSync(filename);
    return ret;
  };
  readAsync = async (filename, binary = true) => {
    // See the comment in the `readBinary` function.
    filename = isFileURI(filename) ? new URL(filename) : filename;
    var ret = fs.readFileSync(filename, binary ? undefined : "utf8");
    return ret;
  };
  // end include: node_shell_read.js
  if (process.argv.length > 1) {
    thisProgram = process.argv[1].replace(/\\/g, "/");
  }
  arguments_ = process.argv.slice(2);
  quit_ = (status, toThrow) => {
    process.exitCode = status;
    throw toThrow;
  };
} else // Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
  try {
    scriptDirectory = new URL(".", _scriptName).href;
  } catch {}
  {
    // include: web_or_worker_shell_read.js
    if (ENVIRONMENT_IS_WORKER) {
      readBinary = url => {
        var xhr = new XMLHttpRequest;
        xhr.open("GET", url, false);
        xhr.responseType = "arraybuffer";
        xhr.send(null);
        return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response));
      };
    }
    readAsync = async url => {
      // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
      // See https://github.com/github/fetch/pull/92#issuecomment-140665932
      // Cordova or Electron apps are typically loaded from a file:// url.
      // So use XHR on webview if URL is a file URL.
      if (isFileURI(url)) {
        return new Promise((resolve, reject) => {
          var xhr = new XMLHttpRequest;
          xhr.open("GET", url, true);
          xhr.responseType = "arraybuffer";
          xhr.onload = () => {
            if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) {
              // file URLs can return 0
              resolve(xhr.response);
              return;
            }
            reject(xhr.status);
          };
          xhr.onerror = reject;
          xhr.send(null);
        });
      }
      var response = await fetch(url, {
        credentials: "same-origin"
      });
      if (response.ok) {
        return response.arrayBuffer();
      }
      throw new Error(response.status + " : " + response.url);
    };
  }
} else {}

var out = console.log.bind(console);

var err = console.error.bind(console);

// end include: shell.js
// include: preamble.js
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
//    site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
//    site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
//    is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
var wasmBinary;

// Wasm globals
//========================================
// Runtime essentials
//========================================
// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;

// set by exit() and abort().  Passed to 'onExit' handler.
// NOTE: This is also used as the process return code code in shell environments
// but only when noExitRuntime is false.
var EXITSTATUS;

/**
 * Indicates whether filename is delivered via file protocol (as opposed to http/https)
 * @noinline
 */ var isFileURI = filename => filename.startsWith("file://");

// include: runtime_common.js
// include: runtime_stack_check.js
// end include: runtime_stack_check.js
// include: runtime_exceptions.js
// end include: runtime_exceptions.js
// include: runtime_debug.js
// end include: runtime_debug.js
var readyPromiseResolve, readyPromiseReject;

// Memory management
var wasmMemory;

var /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64;

// BigInt64Array type is not correctly defined in closure
var /** not-@type {!BigInt64Array} */ HEAP64, /* BigUint64Array type is not correctly defined in closure
/** not-@type {!BigUint64Array} */ HEAPU64;

var runtimeInitialized = false;

function updateMemoryViews() {
  var b = wasmMemory.buffer;
  HEAP8 = new Int8Array(b);
  HEAP16 = new Int16Array(b);
  HEAPU8 = new Uint8Array(b);
  HEAPU16 = new Uint16Array(b);
  HEAP32 = new Int32Array(b);
  HEAPU32 = new Uint32Array(b);
  HEAPF32 = new Float32Array(b);
  HEAPF64 = new Float64Array(b);
  HEAP64 = new BigInt64Array(b);
  HEAPU64 = new BigUint64Array(b);
}

// include: memoryprofiler.js
// end include: memoryprofiler.js
// end include: runtime_common.js
function preRun() {
  if (Module["preRun"]) {
    if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ];
    while (Module["preRun"].length) {
      addOnPreRun(Module["preRun"].shift());
    }
  }
  // Begin ATPRERUNS hooks
  callRuntimeCallbacks(onPreRuns);
}

function initRuntime() {
  runtimeInitialized = true;
  // No ATINITS hooks
  wasmExports["__wasm_call_ctors"]();
}

function preMain() {}

function postRun() {
  // PThreads reuse the runtime from the main thread.
  if (Module["postRun"]) {
    if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ];
    while (Module["postRun"].length) {
      addOnPostRun(Module["postRun"].shift());
    }
  }
  // Begin ATPOSTRUNS hooks
  callRuntimeCallbacks(onPostRuns);
}

/** @param {string|number=} what */ function abort(what) {
  Module["onAbort"]?.(what);
  what = "Aborted(" + what + ")";
  // TODO(sbc): Should we remove printing and leave it up to whoever
  // catches the exception?
  err(what);
  ABORT = true;
  what += ". Build with -sASSERTIONS for more info.";
  // Use a wasm runtime error, because a JS error might be seen as a foreign
  // exception, which means we'd run destructors on it. We need the error to
  // simply make the program stop.
  // FIXME This approach does not work in Wasm EH because it currently does not assume
  // all RuntimeErrors are from traps; it decides whether a RuntimeError is from
  // a trap or not based on a hidden field within the object. So at the moment
  // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
  // allows this in the wasm spec.
  // Suppress closure compiler warning here. Closure compiler's builtin extern
  // definition for WebAssembly.RuntimeError claims it takes no arguments even
  // though it can.
  // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
  /** @suppress {checkTypes} */ var e = new WebAssembly.RuntimeError(what);
  readyPromiseReject?.(e);
  // Throw the error whether or not MODULARIZE is set because abort is used
  // in code paths apart from instantiation where an exception is expected
  // to be thrown when abort is called.
  throw e;
}

var wasmBinaryFile;

function findWasmBinary() {
  return locateFile("HashSet.wasm");
}

function getBinarySync(file) {
  if (file == wasmBinaryFile && wasmBinary) {
    return new Uint8Array(wasmBinary);
  }
  if (readBinary) {
    return readBinary(file);
  }
  // Throwing a plain string here, even though it not normally adviables since
  // this gets turning into an `abort` in instantiateArrayBuffer.
  throw "both async and sync fetching of the wasm failed";
}

async function getWasmBinary(binaryFile) {
  // If we don't have the binary yet, load it asynchronously using readAsync.
  if (!wasmBinary) {
    // Fetch the binary using readAsync
    try {
      var response = await readAsync(binaryFile);
      return new Uint8Array(response);
    } catch {}
  }
  // Otherwise, getBinarySync should be able to get it synchronously
  return getBinarySync(binaryFile);
}

async function instantiateArrayBuffer(binaryFile, imports) {
  try {
    var binary = await getWasmBinary(binaryFile);
    var instance = await WebAssembly.instantiate(binary, imports);
    return instance;
  } catch (reason) {
    err(`failed to asynchronously prepare wasm: ${reason}`);
    abort(reason);
  }
}

async function instantiateAsync(binary, binaryFile, imports) {
  if (!binary && !isFileURI(binaryFile) && !ENVIRONMENT_IS_NODE) {
    try {
      var response = fetch(binaryFile, {
        credentials: "same-origin"
      });
      var instantiationResult = await WebAssembly.instantiateStreaming(response, imports);
      return instantiationResult;
    } catch (reason) {
      // We expect the most common failure cause to be a bad MIME type for the binary,
      // in which case falling back to ArrayBuffer instantiation should work.
      err(`wasm streaming compile failed: ${reason}`);
      err("falling back to ArrayBuffer instantiation");
    }
  }
  return instantiateArrayBuffer(binaryFile, imports);
}

function getWasmImports() {
  // prepare imports
  return {
    "env": wasmImports,
    "wasi_snapshot_preview1": wasmImports
  };
}

// Create the wasm instance.
// Receives the wasm imports, returns the exports.
async function createWasm() {
  // Load the wasm module and create an instance of using native support in the JS engine.
  // handle a generated wasm instance, receiving its exports and
  // performing other necessary setup
  /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) {
    wasmExports = instance.exports;
    wasmMemory = wasmExports["memory"];
    updateMemoryViews();
    assignWasmExports(wasmExports);
    return wasmExports;
  }
  // Prefer streaming instantiation if available.
  function receiveInstantiationResult(result) {
    // 'result' is a ResultObject object which has both the module and instance.
    // receiveInstance() will swap in the exports (to Module.asm) so they can be called
    // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
    // When the regression is fixed, can restore the above PTHREADS-enabled path.
    return receiveInstance(result["instance"]);
  }
  var info = getWasmImports();
  // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
  // to manually instantiate the Wasm module themselves. This allows pages to
  // run the instantiation parallel to any other async startup actions they are
  // performing.
  // Also pthreads and wasm workers initialize the wasm instance through this
  // path.
  if (Module["instantiateWasm"]) {
    return new Promise((resolve, reject) => {
      Module["instantiateWasm"](info, (mod, inst) => {
        resolve(receiveInstance(mod, inst));
      });
    });
  }
  wasmBinaryFile ??= findWasmBinary();
  var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info);
  var exports = receiveInstantiationResult(result);
  return exports;
}

// end include: preamble.js
// Begin JS library code
class ExitStatus {
  name="ExitStatus";
  constructor(status) {
    this.message = `Program terminated with exit(${status})`;
    this.status = status;
  }
}

var callRuntimeCallbacks = callbacks => {
  while (callbacks.length > 0) {
    // Pass the module as the first argument.
    callbacks.shift()(Module);
  }
};

var onPostRuns = [];

var addOnPostRun = cb => onPostRuns.push(cb);

var onPreRuns = [];

var addOnPreRun = cb => onPreRuns.push(cb);

var noExitRuntime = true;

var __abort_js = () => abort("");

var _emscripten_date_now = () => Date.now();

var abortOnCannotGrowMemory = requestedSize => {
  abort("OOM");
};

var _emscripten_resize_heap = requestedSize => {
  var oldSize = HEAPU8.length;
  // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned.
  requestedSize >>>= 0;
  abortOnCannotGrowMemory(requestedSize);
};

var _fd_close = fd => 52;

var INT53_MAX = 9007199254740992;

var INT53_MIN = -9007199254740992;

var bigintToI53Checked = num => (num < INT53_MIN || num > INT53_MAX) ? NaN : Number(num);

function _fd_seek(fd, offset, whence, newOffset) {
  offset = bigintToI53Checked(offset);
  return 70;
}

var printCharBuffers = [ null, [], [] ];

var UTF8Decoder = typeof TextDecoder != "undefined" ? new TextDecoder : undefined;

var findStringEnd = (heapOrArray, idx, maxBytesToRead, ignoreNul) => {
  var maxIdx = idx + maxBytesToRead;
  if (ignoreNul) return maxIdx;
  // TextDecoder needs to know the byte length in advance, it doesn't stop on
  // null terminator by itself.
  // As a tiny code save trick, compare idx against maxIdx using a negation,
  // so that maxBytesToRead=undefined/NaN means Infinity.
  while (heapOrArray[idx] && !(idx >= maxIdx)) ++idx;
  return idx;
};

/**
     * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given
     * array that contains uint8 values, returns a copy of that string as a
     * Javascript String object.
     * heapOrArray is either a regular array, or a JavaScript typed array view.
     * @param {number=} idx
     * @param {number=} maxBytesToRead
     * @param {boolean=} ignoreNul - If true, the function will not stop on a NUL character.
     * @return {string}
     */ var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead, ignoreNul) => {
  var endPtr = findStringEnd(heapOrArray, idx, maxBytesToRead, ignoreNul);
  // When using conditional TextDecoder, skip it for short strings as the overhead of the native call is not worth it.
  if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
    return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
  }
  var str = "";
  while (idx < endPtr) {
    // For UTF8 byte structure, see:
    // http://en.wikipedia.org/wiki/UTF-8#Description
    // https://www.ietf.org/rfc/rfc2279.txt
    // https://tools.ietf.org/html/rfc3629
    var u0 = heapOrArray[idx++];
    if (!(u0 & 128)) {
      str += String.fromCharCode(u0);
      continue;
    }
    var u1 = heapOrArray[idx++] & 63;
    if ((u0 & 224) == 192) {
      str += String.fromCharCode(((u0 & 31) << 6) | u1);
      continue;
    }
    var u2 = heapOrArray[idx++] & 63;
    if ((u0 & 240) == 224) {
      u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
    } else {
      u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
    }
    if (u0 < 65536) {
      str += String.fromCharCode(u0);
    } else {
      var ch = u0 - 65536;
      str += String.fromCharCode(55296 | (ch >> 10), 56320 | (ch & 1023));
    }
  }
  return str;
};

var printChar = (stream, curr) => {
  var buffer = printCharBuffers[stream];
  if (curr === 0 || curr === 10) {
    (stream === 1 ? out : err)(UTF8ArrayToString(buffer));
    buffer.length = 0;
  } else {
    buffer.push(curr);
  }
};

/**
     * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the
     * emscripten HEAP, returns a copy of that string as a Javascript String object.
     *
     * @param {number} ptr
     * @param {number=} maxBytesToRead - An optional length that specifies the
     *   maximum number of bytes to read. You can omit this parameter to scan the
     *   string until the first 0 byte. If maxBytesToRead is passed, and the string
     *   at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the
     *   string will cut short at that byte index.
     * @param {boolean=} ignoreNul - If true, the function will not stop on a NUL character.
     * @return {string}
     */ var UTF8ToString = (ptr, maxBytesToRead, ignoreNul) => ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead, ignoreNul) : "";

var _fd_write = (fd, iov, iovcnt, pnum) => {
  // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
  var num = 0;
  for (var i = 0; i < iovcnt; i++) {
    var ptr = HEAPU32[((iov) >> 2)];
    var len = HEAPU32[(((iov) + (4)) >> 2)];
    iov += 8;
    for (var j = 0; j < len; j++) {
      printChar(fd, HEAPU8[ptr + j]);
    }
    num += len;
  }
  HEAPU32[((pnum) >> 2)] = num;
  return 0;
};

var runtimeKeepaliveCounter = 0;

var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;

var _proc_exit = code => {
  EXITSTATUS = code;
  if (!keepRuntimeAlive()) {
    Module["onExit"]?.(code);
    ABORT = true;
  }
  quit_(code, new ExitStatus(code));
};

/** @param {boolean|number=} implicit */ var exitJS = (status, implicit) => {
  EXITSTATUS = status;
  _proc_exit(status);
};

var handleException = e => {
  // Certain exception types we do not treat as errors since they are used for
  // internal control flow.
  // 1. ExitStatus, which is thrown by exit()
  // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
  //    that wish to return to JS event loop.
  if (e instanceof ExitStatus || e == "unwind") {
    return EXITSTATUS;
  }
  quit_(1, e);
};

var lengthBytesUTF8 = str => {
  var len = 0;
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
    // unit, not a Unicode code point of the character! So decode
    // UTF16->UTF32->UTF8.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    var c = str.charCodeAt(i);
    // possibly a lead surrogate
    if (c <= 127) {
      len++;
    } else if (c <= 2047) {
      len += 2;
    } else if (c >= 55296 && c <= 57343) {
      len += 4;
      ++i;
    } else {
      len += 3;
    }
  }
  return len;
};

var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => {
  // Parameter maxBytesToWrite is not optional. Negative values, 0, null,
  // undefined and false each don't write out any bytes.
  if (!(maxBytesToWrite > 0)) return 0;
  var startIdx = outIdx;
  var endIdx = outIdx + maxBytesToWrite - 1;
  // -1 for string null terminator.
  for (var i = 0; i < str.length; ++i) {
    // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description
    // and https://www.ietf.org/rfc/rfc2279.txt
    // and https://tools.ietf.org/html/rfc3629
    var u = str.codePointAt(i);
    if (u <= 127) {
      if (outIdx >= endIdx) break;
      heap[outIdx++] = u;
    } else if (u <= 2047) {
      if (outIdx + 1 >= endIdx) break;
      heap[outIdx++] = 192 | (u >> 6);
      heap[outIdx++] = 128 | (u & 63);
    } else if (u <= 65535) {
      if (outIdx + 2 >= endIdx) break;
      heap[outIdx++] = 224 | (u >> 12);
      heap[outIdx++] = 128 | ((u >> 6) & 63);
      heap[outIdx++] = 128 | (u & 63);
    } else {
      if (outIdx + 3 >= endIdx) break;
      heap[outIdx++] = 240 | (u >> 18);
      heap[outIdx++] = 128 | ((u >> 12) & 63);
      heap[outIdx++] = 128 | ((u >> 6) & 63);
      heap[outIdx++] = 128 | (u & 63);
      // Gotcha: if codePoint is over 0xFFFF, it is represented as a surrogate pair in UTF-16.
      // We need to manually skip over the second code unit for correct iteration.
      i++;
    }
  }
  // Null-terminate the pointer to the buffer.
  heap[outIdx] = 0;
  return outIdx - startIdx;
};

var stringToUTF8 = (str, outPtr, maxBytesToWrite) => stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);

var stackAlloc = sz => __emscripten_stack_alloc(sz);

var stringToUTF8OnStack = str => {
  var size = lengthBytesUTF8(str) + 1;
  var ret = stackAlloc(size);
  stringToUTF8(str, ret, size);
  return ret;
};

// End JS library code
// include: postlibrary.js
// This file is included after the automatically-generated JS library code
// but before the wasm module is created.
{
  // Begin ATMODULES hooks
  if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"];
  if (Module["print"]) out = Module["print"];
  if (Module["printErr"]) err = Module["printErr"];
  if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"];
  // End ATMODULES hooks
  if (Module["arguments"]) arguments_ = Module["arguments"];
  if (Module["thisProgram"]) thisProgram = Module["thisProgram"];
  if (Module["preInit"]) {
    if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ];
    while (Module["preInit"].length > 0) {
      Module["preInit"].shift()();
    }
  }
}

// Begin runtime exports
// End runtime exports
// Begin JS library exports
// End JS library exports
// end include: postlibrary.js
// Imports from the Wasm binary.
var _main, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current;

function assignWasmExports(wasmExports) {
  Module["_main"] = _main = wasmExports["__main_argc_argv"];
  __emscripten_stack_restore = wasmExports["_emscripten_stack_restore"];
  __emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"];
  _emscripten_stack_get_current = wasmExports["emscripten_stack_get_current"];
}

var wasmImports = {
  /** @export */ _abort_js: __abort_js,
  /** @export */ emscripten_date_now: _emscripten_date_now,
  /** @export */ emscripten_resize_heap: _emscripten_resize_heap,
  /** @export */ fd_close: _fd_close,
  /** @export */ fd_seek: _fd_seek,
  /** @export */ fd_write: _fd_write
};

// include: postamble.js
// === Auto-generated postamble setup entry stuff ===
function callMain(args = []) {
  var entryFunction = _main;
  args.unshift(thisProgram);
  var argc = args.length;
  var argv = stackAlloc((argc + 1) * 4);
  var argv_ptr = argv;
  args.forEach(arg => {
    HEAPU32[((argv_ptr) >> 2)] = stringToUTF8OnStack(arg);
    argv_ptr += 4;
  });
  HEAPU32[((argv_ptr) >> 2)] = 0;
  try {
    var ret = entryFunction(argc, argv);
    // if we're not running an evented main loop, it's time to exit
    exitJS(ret, /* implicit = */ true);
    return ret;
  } catch (e) {
    return handleException(e);
  }
}

function run(args = arguments_) {
  preRun();
  function doRun() {
    // run may have just been called through dependencies being fulfilled just in this very frame,
    // or while the async setStatus time below was happening
    Module["calledRun"] = true;
    if (ABORT) return;
    initRuntime();
    preMain();
    readyPromiseResolve?.(Module);
    Module["onRuntimeInitialized"]?.();
    var noInitialRun = Module["noInitialRun"] || false;
    if (!noInitialRun) callMain(args);
    postRun();
  }
  if (Module["setStatus"]) {
    Module["setStatus"]("Running...");
    setTimeout(() => {
      setTimeout(() => Module["setStatus"](""), 1);
      doRun();
    }, 1);
  } else {
    doRun();
  }
}

var wasmExports;

// In modularize mode the generated code is within a factory function so we
// can use await here (since it's not top-level-await).
wasmExports = await (createWasm());

run();

// end include: postamble.js
// include: postamble_modularize.js
// In MODULARIZE mode we wrap the generated code in a factory function
// and return either the Module itself, or a promise of the module.
// We assign to the `moduleRtn` global here and configure closure to see
// this as and extern so it won't get minified.
if (runtimeInitialized) {
  moduleRtn = Module;
} else {
  // Set up the promise that indicates the Module is initialized
  moduleRtn = new Promise((resolve, reject) => {
    readyPromiseResolve = resolve;
    readyPromiseReject = reject;
  });
}


    return moduleRtn;
  };
})();

// Export using a UMD style export, or ES6 exports if selected
if (typeof exports === 'object' && typeof module === 'object') {
  module.exports = setupModule;
  // This default export looks redundant, but it allows TS to import this
  // commonjs style module.
  module.exports.default = setupModule;
} else if (typeof define === 'function' && define['amd'])
  define([], () => setupModule);