/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ "use strict"; function resolveOverloadImpl(functions, typeArguments, argumentTypes, returnType, allowEntryPoint = false) { if (!functions) throw new Error("Null functions; that should have been caught by the caller."); let failures = []; let successes = []; for (let func of functions) { if (!allowEntryPoint && func.shaderType) { failures.push(new OverloadResolutionFailure(func, "Function is a " + func.shaderType + " shader, so it cannot be called from within an existing shader.")) continue; } let overload = inferTypesForCall(func, typeArguments, argumentTypes, returnType); if (overload.failure) failures.push(overload.failure); else successes.push(overload); } if (!successes.length) return {failures: failures}; let minimumConversionCost = successes.reduce( (result, overload) => Math.min(result, overload.unificationContext.conversionCost), Infinity); successes = successes.filter( overload => overload.unificationContext.conversionCost == minimumConversionCost); // If any of the signatures are restricted then we consider those first. This is an escape mechanism for // built-in things. // FIXME: It should be an error to declare a function that is at least as specific as a restricted function. // https://bugs.webkit.org/show_bug.cgi?id=176580 let hasRestricted = successes.reduce( (result, overload) => result || overload.func.isRestricted, false); if (hasRestricted) successes = successes.filter(overload => overload.func.isRestricted); // We are only interested in functions that are at least as specific as all of the others. This means // that they can be "turned around" and applied onto all of the other functions in the list. let prunedSuccesses = []; for (let i = 0; i < successes.length; ++i) { let ok = true; let argumentFunc = successes[i].func; for (let j = 0; j < successes.length; ++j) { if (i == j) continue; let parameterFunc = successes[j].func; let overload = inferTypesForCall( parameterFunc, typeArguments.length ? argumentFunc.typeParameters : [], argumentFunc.parameterTypes, argumentFunc.returnTypeForOverloadResolution); if (!overload.func) { ok = false; break; } } if (ok) prunedSuccesses.push(successes[i]); } if (prunedSuccesses.length == 1) return prunedSuccesses[0]; let ambiguityList; let message; if (prunedSuccesses.length == 0) { ambiguityList = successes; message = "Ambiguous overload - no function can be applied to all others"; } else { ambiguityList = prunedSuccesses; message = "Ambiguous overload - functions mutually applicable"; } return {failures: ambiguityList.map(overload => new OverloadResolutionFailure(overload.func, message))}; }